CAMPAIGNS
DEBRIEF
Campaign objective: destroy the Bunker Warden prototype before its armor is complete. In mission 1, clear all five waves to secure the entrance and enter the bunker. Continue to mission 2 to fight through five new waves inside and destroy the prototype. Enemies arrive in fixed sequences from the sides or rise from behind cover. Aim at enemies and dodge incoming fire.
You start each mission with 120 rounds and 6 grenades. Remaining supplies carry over between waves with no automatic refill. Colored enemies drop supply icons onto your movement line: walk over them for up to 30 rounds, 1 grenade, or 25 health. Full supplies stay on the ground. At zero, use any remaining grenades. Grenades arc from your hand to the target; aim before throwing.
For co-op, use the Players button in the menu. Choose keyboard + gamepad (blue uses keyboard/mouse, red uses the controller) or two gamepads (press a button on each gamepad to choose blue and red). Each player has separate health, ammunition, grenades, aim, and dash. Soldiers block each other; dodge with either player to pass through. The mission ends when both players are down. A downed teammate returns with 50 health at the next wave. If a controller disconnects, the game pauses: reconnect and press a button to confirm its player.
Use Calibrate blue player or Calibrate red player in two-gamepad mode. Press and release a button on the chosen gamepad, then complete the wizard. Each color saves separate controls, even for identical gamepads. In keyboard + gamepad mode, only red needs calibration. Saved controls replace these defaults.
Hold the left virtual stick to move. Push the right virtual stick to move the target. Double-tap the center of the right stick, holding the second tap to shoot. Drag to aim while firing; lift your finger to stop. Small movements aim slowly; release it to leave the target in place. Tap G for a grenade or ↯ to dodge. Use ⛶ on the main menu to enter or exit fullscreen. Landscape works best.